‘and you what are you looking for?’ makes reference to the book of Rene Daumal, The Analog Mount. It is a story about a quest towards what first appears as an imaginary place. The author wrote it while he knew he was condemned, and passed before he could write the last chapter that was meant to be titled “And you, what are you searching for?”.
It unfolds across a haussmannian apartment, where objects are scattered, each one holds a story about inhabitants of the apartment, you only meet them through these artefacts. Gathering fragments of the lives that might have happened, you will have to collect them in a specific order. When found, objects open new spaces for you to reach for the following one. On your quest, you will notice distorted gates. By passing through them, you will be offered two paths to build an environment and a story. Some hold sounds that might bring images to your mind, others will trigger objects to appear. You can build other memories at any point by going to the table of content. This also allows you to take a break from the game, or read this foreword again.